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CIS251: Computer Game Development - Level II
– 3 credits
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques. Prerequisites: A grade of C or better in CIS151, or permission of Instructor.
Class#
Location
Delivery
Dates
Days
Times
Instructors
Availability
15435
Paradise Valley
E 146: Com Commons 24 stations
In Person
08/25 –
12/19
Fall 2025
M,W
2:00PM – 3:40PM
- J. Loop Jr
Open
7 of 18 seats available
-
Notes
- Notes: Low-Textbook-Cost Class: The total cost of the required materials for this course is $40 or less.
- Additional Notes: Students will be provided an Adobe Creative Cloud account tied to their MEID username for home use on PC or Mac computers (smartphone or tablet mobile devices are not supported) during the duration of this course. Students should review the minimum configuration requirements to run Adobe CC on their personal device at:
https://helpx.adobe.com/creative-cloud/system-requirements.html. Your instructor will provide login directions on the first day of class.
-
Book Information
24875
Mesa
Online Course
Online
08/25 –
12/19
Fall 2025
N/A
N/A
- B. Borlongan
Open
2 of 22 seats available
-
Costs include CIS Course Fee: $10.00
-
Notes
- Notes: This is an Online class that does not meet at specific class times. Students are required to have access to a computer or mobile device, and Internet access, unless otherwise specified.
Before enrolling in their first online class at MCC, students need to view the online orientation and complete the readiness survey on https://www.mesacc.edu/online/get-started for additional information.
Class 24875 costs include CIS Course Fee: $10
-
No books listed at the bookstore, contact instructor
CIS251: Computer Game Development - Level II – 3 credits
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques. Prerequisites: A grade of C or better in CIS151, or permission of Instructor.
Class# | Location | Delivery | Dates | Days | Times | Instructors | Availability |
---|---|---|---|---|---|---|---|
15435
|
Paradise Valley
E 146: Com Commons 24 stations |
In Person
|
08/25 –
12/19
Fall 2025 |
M,W
|
2:00PM – 3:40PM
|
|
Open
7 of 18 seats available |
|
|||||||
24875
|
Mesa
Online Course |
Online
|
08/25 –
12/19
Fall 2025 |
N/A
|
N/A
|
|
Open
2 of 22 seats available |
|