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CIS107: The Electronic Game Industry
– 3 credits
Introduction to the electronic game industry, including history, market, distribution and publishing channels, business models, team roles, and career landscape. Technical topics covered include software engineering, artificial intelligence, game physics, computer graphics, and networking. Prerequisites: A grade of C or better in CIS105 or permission of Instructor.
Class#
Location
Delivery
Dates
Days
Times
Instructors
Availability
27117
Mesa: Dobson Campus
BA 6W
In Person
01/13 –
05/09
Spring 2025
M,W
1:30PM – 2:45PM
- B. Borlongan
Class Started
Contact Enrollment Services for Registration Assistance
CIS107: The Electronic Game Industry – 3 credits
Introduction to the electronic game industry, including history, market, distribution and publishing channels, business models, team roles, and career landscape. Technical topics covered include software engineering, artificial intelligence, game physics, computer graphics, and networking. Prerequisites: A grade of C or better in CIS105 or permission of Instructor.
Class# | Location | Delivery | Dates | Days | Times | Instructors | Availability |
---|---|---|---|---|---|---|---|
27117
|
Mesa: Dobson Campus
BA 6W |
In Person
|
01/13 –
05/09
Spring 2025 |
M,W
|
1:30PM – 2:45PM
|
|
Class Started
Contact Enrollment Services for Registration Assistance |