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CIS107: The Electronic Game Industry – 3 credits

Introduction to the electronic game industry, including history, market, distribution and publishing channels, business models, team roles, and career landscape. Technical topics covered include software engineering, artificial intelligence, game physics, computer graphics, and networking. Prerequisites: A grade of C or better in CIS105 or permission of Instructor.

Class# Location Delivery Dates Days Times Instructors Availability
27117
Mesa: Dobson Campus
BA 6W
In Person
01/1305/09
Spring 2025
M,W
1:30PM – 2:45PM
  • B. Borlongan
Class Started
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