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CIS107: The Electronic Game Industry – 3 credits

Introduction to the electronic game industry, including history, market, distribution and publishing channels, business models, team roles, and career landscape. Technical topics covered include software engineering, artificial intelligence, game physics, computer graphics, and networking. Prerequisites: A grade of C or better in CIS105 or permission of Instructor.

Class# Location Delivery Dates Days Times Instructors Availability
15231
Paradise Valley
E 146: Com Commons 24 stations
In Person
08/2612/19
Fall 2025
Tu,Th
11:00AM – 12:40PM
  • J. Moss
Open
22 of 24 Seats Available
    • Additional Notes: Students will be provided an Adobe Creative Cloud account tied to their MEID username for home use on PC or Mac computers (smartphone or tablet mobile devices are not supported) during the duration of this course. Students should review the minimum configuration requirements to run Adobe CC on their personal device at:
      https://helpx.adobe.com/creative-cloud/system-requirements.html. Your instructor will provide login directions on the first day of class.
  • Textbook info pending