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Computer Game Development -Level I (CIS151) 3 Credits

Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools. Prerequisites: A grade of C or better in CIS105 or permission of Instructor.

Class# Semester Location Delivery Dates Days Times Instructor Availability
25601 Fall 2020 Paradise Valley
Online format w/Live Session
Live Online 08/24/2020 - 12/18/2020 M 3:00PM - 4:40PM
  • J. Loop Jr
Class Started
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  • Notes
    • Class Notes: This class has been changed from in-person to a "live online" class which meets with the instructor via the internet at the regularly scheduled dates and times set in the schedule. Students will be required to use online virtual meeting software (Google Hangouts or WebEx, both of which require a camera). This "live online" experience approximates the regular in-person class experience. Attendance at online sessions will be expected according to the instructor's attendance policy, which will be stated in the syllabus.
      Requires reliable internet access. An online briefing must be completed prior to beginning this course. Please go to https://www.paradisevalley.edu/academics/distance-learning/online-courses to begin your briefing. Access Canvas by the first day of class and click on "Getting Started" for instructions to begin your course. Contact the Center for Distance Learning for more information: 602.787.6754.
      Due to COVID19 impact; this course was transitioned from In-person or Hybrid to fully Online for Fall 2020.