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CIS251: Computer Game Development - Level II
– 3 credits
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques. Prerequisites: A grade of C or better in CIS151, or permission of Instructor.
Class#
Location
Delivery
Dates
Days
Times
Instructors
Availability
31390
Paradise Valley
E 146: Com Commons 24 stations
In Person
01/21 –
05/15
Spring 2026
M,W
2:00PM – 3:40PM
- J. Loop Jr
Open
18 of 24 seats available
-
Textbook info pending
27498
Glendale
Online Class
Online
01/20 –
05/15
Spring 2026
N/A
N/A
- A. Meraban
Open
21 of 24 seats available
-
Costs include CIS Course Fee: $2.00
-
Notes
- Notes: Class 27498 costs include CIS Course Fee: $2
-
Textbook info pending
CIS251: Computer Game Development - Level II – 3 credits
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques. Prerequisites: A grade of C or better in CIS151, or permission of Instructor.
Class# | Location | Delivery | Dates | Days | Times | Instructors | Availability |
---|---|---|---|---|---|---|---|
31390
|
Paradise Valley
E 146: Com Commons 24 stations |
In Person
|
01/21 –
05/15
Spring 2026 |
M,W
|
2:00PM – 3:40PM
|
|
Open
18 of 24 seats available |
|
|||||||
27498
|
Glendale
Online Class |
Online
|
01/20 –
05/15
Spring 2026 |
N/A
|
N/A
|
|
Open
21 of 24 seats available |
|