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2 classes / 1 courseCIS251: Computer Game Development - Level II – 3 credits
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques. Prerequisites: A grade of C or better in CIS151, or permission of Instructor.
| Class# | Location | Delivery | Dates | Days / Times | Instructors | Availability |
|---|---|---|---|---|---|---|
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16989
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Paradise Valley
E 146: Com Commons 24 stations |
In Person
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1/20 – 5/14
Spring 2027 |
Mon, Wed
2:00 – 3:40 PM |
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Open
19 of 24 seats available |
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26084
|
Glendale
Online Class |
Online
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1/19 – 5/14
Spring 2027 |
N/A
|
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Open
20 of 24 seats available |
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