Search Results
GBS109: Introduction to Esports Management
– 3 credits
Introduction to Esports will introduce the business, economics, operations and marketing of the Esports industry. Historical and cultural implications will be examined from the early days of competitive video gaming, to today's billion dollar industry. Global awareness and diverse cultural viewpoints and trends will be studied as they relate to the Esports industry. This course will introduce students to the numerous business opportunities to work and grow in the dynamic Esports industry. Prerequisites: None.
Class#
Location
Delivery
Dates
Days
Times
Instructors
Availability
17181
Paradise Valley
ONLINE
Online
3/23 – 5/15
Spring 2026
N/A
N/A
- J. Moss
Open
18 of 23 seats available
-
Notes
Online courses require reliable internet access. If you have not taken an online course or used the Canvas Classroom, please contact the PVCC Technology Help Desk for more information at 602.787.7780.
Online classes do not meet at specific class times. Coursework must be completed according to deadlines. Students are required to have access to a computer or mobile device.
-
No books listed at the bookstore, contact instructor
GBS109: Introduction to Esports Management – 3 credits
Introduction to Esports will introduce the business, economics, operations and marketing of the Esports industry. Historical and cultural implications will be examined from the early days of competitive video gaming, to today's billion dollar industry. Global awareness and diverse cultural viewpoints and trends will be studied as they relate to the Esports industry. This course will introduce students to the numerous business opportunities to work and grow in the dynamic Esports industry. Prerequisites: None.
| Class# | Location | Delivery | Dates | Days | Times | Instructors | Availability |
|---|---|---|---|---|---|---|---|
|
17181
|
Paradise Valley
ONLINE |
Online
|
3/23 – 5/15
Spring 2026 |
N/A
|
N/A
|
|
Open
18 of 23 seats available |
|
|||||||