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1 class / 1 courseAVC185: 3D Modeling and Animation I – 3 credits
Basic concepts of 3D modeling. Anatomy of computer geometry; basic elements that make computer models-curves, surfaces, non-uniform rational basis spline (NURBS), and polygons. 3D translation, shading, materials, and rendering. A grade of C or better required in all Prerequisites. Prerequisites or Corequisites: AVC100 or permission of Instructor.
| Class# | Location | Delivery | Dates | Days / Times | Instructors | Availability |
|---|---|---|---|---|---|---|
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16537
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Paradise Valley
E 150: Comp Commons 18 PCs |
In Person
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1/19 – 5/14
Spring 2027 |
Tue, Thu
9:30 AM – 12:15 PM |
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Open
7 of 18 seats available |
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